Spectator Mode was remade to let both players and spectators join matches by the same method. This change is crucial for the new game modes that are coming. Different from what happened before, however, you will never be blocked from changing teams (with the only excepting of when the match is nearing its end). When this happens, you have to wait in the queue until the teams are balanced again. We still enforce a minimal difference in team sizes to avoid unbalanced teams. Players are asked to choose a team before their first spawn instead of being automatically placed in the team with less members. We still offer the ability to create password-protected servers for those who want to play with big groups of friends. Game lobby screen and private matches no longer exist, players can now organize their teams from inside a match. It will be much easier to organize teams then. This way, newcomers will enter in a queue, joining the match in an organized way. Doing so will make you a spectator in your friend’s match until a vacant position on your team becomes available. It is now possible to enter in any server you want, even if that server is full. In order to make this system the best possible, we rewrote a considerable part of the code that connects players into matches, you can learn more about these changes below. This feature will be the foundation of the clan system, that will be available in the future. This new feature allows you to see, on the game home screen, which of your friends are playing Ballistic Overkill, allowing you to immediately join to the same server that they are playing.
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